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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

Workbench

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Rag Tunic

Source Meadows

Product Workbench

Stats

Versions

Armour 12

Durability 200250

Stack 1

Weight 2

ID ArmorRagsChest

Crafting

Requires Workbench at level 1, under a roof.

Requires Rag Tunic at level 1 and Workbench at level 2, under a roof.

Total cost 510 Leather Scraps

Upgrade to level 2 5 Leather Scraps

Take out of the plan

Leather Scraps

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains

Dropped by Boar

Sites Ruins, Outpost, Troll Cave, Frost Caves, Fuling village

Stats

Stack 50

Weight 0,5

ID LeatherScraps

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood