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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

Workbench Charcoal Kiln Forge Smelter CauldronLevel 3 Spice Rack

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Eyescream

Source Mountain

Product Cauldron

Stats

Health 21

Stamina 65

Healing 1

Duration 1500

Stack 10

Weight 0,5

ID Eyescream

Crafting

Requires Cauldron at level 3, over a fire.

Total cost 3 Greydwarf Eye 1 Freeze Gland

Take out of the plan

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood

Stone

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Ground, Boulder

Sites Charred Fortress

Stats

Stack 50

Weight 2

ID Stone

Coal

Source Black Forest

Other biomes Swamp, Mountain, Ashlands

Main source Barrel · Ruins, Object · Outpost

Sites Howling Cavern, Frost Caves

Product Charcoal Kiln, Cooking Station

Stats

Stack 50

Weight 2

ID Coal

Into the plan

Surtling Core

Source Black Forest

Other biomes Swamp, Plains, Mistlands, Ashlands

Dropped by Surtling

Main source Burial Chambers, Chest

Sites Fuling village, Dvergr harbour, Dvergr lighthouse, Dvergr guard tower, Infested Citadel, Infested Mine

Stats

Stack 10

Weight 5

ID SurtlingCore

Copper Ore

Source Black Forest

Main source Vein, Copper Deposit

Stats

Stack 30

Weight 10

ID CopperOre

Copper

Source Black Forest

Product Smelter

Stats

Stack 30

Weight 12

ID Copper

Into the plan

Tin Ore

Source Black Forest

Main source Vein, Ground, Tin Deposit

Stats

Stack 30

Weight 8

ID TinOre

Tin

Source Black Forest

Product Smelter

Stats

Stack 30

Weight 8

ID Tin

Into the plan

Carrot

Source Black Forest

Main source Carrot grown from Carrot Seeds (Ground · Black Forest)

Seeds Carrot Seeds

Grown in Meadows, Black Forest, Plains, Ashlands

Used as Furnishing, Food, Mead

Feed for Boar

Stats

Health 10

Stamina 32

Healing 1

Duration 900

Stack 50

Weight 0,3

ID Carrot

Dandelion

Source Meadows

Other biomes Black Forest, Plains

Main source Ground, Plant, Chest

Sites Fuling village

Used as Furnishing, Mead

Stats

Stack 50

Weight 0,1

ID Dandelion

Mushroom

Source Meadows

Other biomes Black Forest, Swamp

Main source Ground, Plant

Used as Furnishing, Food, Mead

Feed for Boar

Stats

Health 15

Stamina 15

Healing 1

Duration 900

Stack 50

Weight 0,1

ID Mushroom

Thistle

Source Black Forest

Other biomes Swamp

Main source Ground, Plant

Used as Furnishing, Food, Mead

Stats

Stack 50

Weight 0,1

ID Thistle

Turnip

Source Swamp

Main source Turnip grown from Turnip Seeds (Ground · Swamp)

Seeds Turnip Seeds

Grown in Meadows, Black Forest, Swamp, Plains, Ashlands

Used as Furnishing, Food

Feed for Boar

Stats

Stack 50

Weight 0,3

ID Turnip

Freeze Gland

Source Mountain

Dropped by Drake

Stats

Stack 50

Weight 0,5

ID FreezeGland

Greydwarf Eye

Source Black Forest

Other biomes Deep North

Dropped by Greydwarf, Greyling

Stats

Stack 50

Weight 0,2

ID GreydwarfEye