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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

WorkbenchLevel 2 Chopping Block

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Leather Helmet

Source Meadows

Product Workbench

Stats

Versions

Armour 2468

Durability 400500600700

Stack 1

Weight 1

ID HelmetLeather

Crafting

Requires Workbench at level 2, under a roof.

Requires Leather Helmet at level 1 and Workbench at level 3, under a roof.

Requires Leather Helmet at level 2 and Workbench at level 4, under a roof.

Requires Leather Helmet at level 3 and Workbench at level 5, under a roof.

Total cost 6122442 Deer Hide 51530 Bone Fragments

Upgrade to level 2Upgrade to level 3Upgrade to level 4 61218 Deer Hide 51015 Bone Fragments

Take out of the plan

Bone Fragments

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Ashlands, Deep North

Dropped by Skeleton · Dolmen

Main source Ruins, Ship setting, Viking graveyard

Sites Burial Chambers, Stone tower, Sealed Tower, Tar pit, Fuling village, Nest, Putrid Hole

Stats

Stack 50

Weight 0,5

ID BoneFragments

Deer Hide

Source Meadows

Other biomes Black Forest, Plains

Dropped by Deer

Sites Outpost, Stone tower, Sealed Tower, Fuling village

Stats

Stack 50

Weight 1

ID DeerHide

Flint

Source Meadows

Other biomes Black Forest, Plains

Main source Ground, Chest, Abandoned house near the shore

Sites Ruins, Outpost, Fuling village

Stats

Stack 30

Weight 2

ID Flint

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood