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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

Workbench

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Mead Horn of Oden

Source Meadows

Product Workbench

Stats

Durability 100

Block power 4

Knockback 30

Stack 1

Weight 1

ID TankardOdin

Crafting

Requires Workbench at level 1, under a roof.

Total cost 4 Finewood 1 Deer Trophy 2 Resin

Take out of the plan

Deer Trophy

Source Meadows

Other biomes Black Forest

Dropped by Deer

Stats

Stack 20

Weight 2

ID TrophyDeer

Finewood

Source Meadows

Other biomes Black Forest, Mountain, Plains, Mistlands, Ashlands

Main source Birch, Oak

Sites Shipwreck, Outpost, Howling Cavern, Infested Citadel, Dvergr excavation site, Dvergr harbour, Dvergr guard tower, Charred tower ruins

Stats

Stack 50

Weight 2

ID FineWood

Resin

Source Meadows

Other biomes Black Forest, Mountain, Plains, Mistlands, Deep North

Dropped by Greydwarf, Greyling

Main source Small trees Beech, from the undergrowth

Sites Outpost, Dvergr guard tower

Stats

Stack 50

Weight 0,3

ID Resin

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood