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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Bonfire

Source Swamp

Stats

Max comfort level 1

ID bonfire

Crafting

Crafted without a workbench.

Total cost 1 Surtling Core 5 Ancient Bark 5 Finewood 5 Corewood

Take out of the plan

Ancient Bark

Source Swamp

Other biomes Plains

Main source Swamp tree, Chest, Sunken Crypts, Ancient Tree

Sites Fuling village

Stats

Stack 50

Weight 2

ID ElderBark

Corewood

Source Black Forest

Other biomes Plains

Main source Pine

Sites Fuling village

Stats

Stack 50

Weight 2

ID RoundLog

Finewood

Source Meadows

Other biomes Black Forest, Mountain, Plains, Mistlands, Ashlands

Main source Birch, Oak

Sites Shipwreck, Outpost, Howling Cavern, Infested Citadel, Dvergr excavation site, Dvergr harbour, Dvergr guard tower, Charred tower ruins

Stats

Stack 50

Weight 2

ID FineWood

Surtling Core

Source Black Forest

Other biomes Swamp, Plains, Mistlands, Ashlands

Dropped by Surtling

Main source Burial Chambers, Chest

Sites Fuling village, Dvergr harbour, Dvergr lighthouse, Dvergr guard tower, Infested Citadel, Infested Mine

Stats

Stack 10

Weight 5

ID SurtlingCore