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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

Workbench

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Mortar and Pestle

Source Mistlands

Stats

ID cauldron_ext5_mortarandpestle

Crafting

Requires Workbench at level 1.

Total cost 8 Black Marble 6 Finewood 4 Corewood

Take out of the plan

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood

Black Marble

Source Mistlands

Other biomes Ashlands

Dropped by Dvergr Rogue

Main source Rock · Giant remains, Giant skeleton Giant skeletons

Stats

Stack 50

Weight 2

ID BlackMarble

Corewood

Source Black Forest

Other biomes Plains

Main source Pine

Sites Fuling village

Stats

Stack 50

Weight 2

ID RoundLog

Finewood

Source Meadows

Other biomes Black Forest, Mountain, Plains, Mistlands, Ashlands

Main source Birch, Oak

Sites Shipwreck, Outpost, Howling Cavern, Infested Citadel, Dvergr excavation site, Dvergr harbour, Dvergr guard tower, Charred tower ruins

Stats

Stack 50

Weight 2

ID FineWood