VALHEIM 1.0
Deep North
Data as of 1.0.7 · 09.09.2026
Building plan
Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.
The result
The bill
Every raw material, intermediate steps resolved. Stations are not counted — you build those once.
Key
Source Meadows
Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North
Main source Birch, Ground, Beech, Oak
Sites Charred tower ruins
Stats
Stack 50
Weight 2
ID Wood
Source Black Forest
Main source Carrot grown from Carrot Seeds (Ground · Black Forest)
Seeds Carrot Seeds
Grown in Meadows, Black Forest, Plains, Ashlands
Used as Furnishing, Food, Mead
Feed for Boar
Stats
Health 10
Stamina 32
Healing 1
Duration 900
Stack 50
Weight 0,3
ID Carrot
Source Plains
Main source Plant
Used as Furnishing, Food, Mead
Feed for Lox
Stats
Health 13
Stamina 40
Healing 1
Duration 900
Stack 50
Weight 0,1
ID Cloudberry
Source Meadows
Other biomes Black Forest, Mountain, Plains, Mistlands, Ashlands
Main source Birch, Oak
Sites Shipwreck, Outpost, Howling Cavern, Infested Citadel, Dvergr excavation site, Dvergr harbour, Dvergr guard tower, Charred tower ruins
Stats
Stack 50
Weight 2
ID FineWood
Source Meadows
Other biomes Black Forest, Swamp, Mountain, Plains
Dropped by Boar
Sites Ruins, Outpost, Troll Cave, Frost Caves, Fuling village
Stats
Stack 50
Weight 0,5
ID LeatherScraps