VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Rag Trousers

Armour

12 Armour

Tier listsDefender D

Durability 200250, Weight 2

Source

Workbench

Meadows
Crafting

Requires Workbench at level 1, under a roof.

Requires Rag Trousers at level 1 and Workbench at level 2, under a roof.

Total cost 510 Leather Scraps

Upgrade to level 2 5 Leather Scraps

Beyond level 2: at the Forge of Potential, 1 Wooden Protection Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials

IDArmorRagsLegs

Take out of the plan

Leather Scraps

Materials

Weight 0.5, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains

Dropped by Boar

Sites Outpost, Ruins, Troll Cave, Frost Caves, Fuling village

Meadows

IDLeatherScraps

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan