VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Linen Thread

Materials

Weight 2, Stack 50

Source

Spinning Wheel

Plains

IDLinenThread

Take out of the plan

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Wood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Beech, Birch, Ground as branches, Oak

Sites Charred tower ruins

Meadows

IDWood

Charcoal Kiln

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDcharcoal_kiln

Into the plan

Coal

Materials

Weight 2, Stack 50

Source

Other biomes Swamp, Mountain, Ashlands, Deep North

Main source Barrel · Ruins, Object · Outpost

Sites Frost Caves, Howling Cavern, Mörkhalla, Winding Tunnels

Product Charcoal Kiln, Cooking Station

Black Forest

IDCoal

Into the plan

Forge

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 4 Stone 4 Coal 10 Wood 6 Copper

IDforge

Into the plan

Copper Ore

Materials

Weight 10, Stack 30

Source

Copper Deposit not in piles, Vein

Black Forest

IDCopperOre

Smelter

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDsmelter

Into the plan

Copper

Materials

Weight 12, Stack 30

Source

Main source Mörkhalla (Deep North)

Product Smelter

Black Forest

IDCopper

Into the plan

Scrap Iron

Materials

Weight 10, Stack 30

Source

Other biomes Plains, Mistlands, Deep North

Dropped by Oozer

Main source Muddy Scrap Pile in the ground, with the Wishbone, Muddy Scrap Pile · Sunken Crypts, Sunken Crypts

Sites Sealed Tower, Infested Mine, Mörkhalla, Winding Tunnels

Swamp

IDIronScrap

Iron

Materials

Weight 12, Stack 30

Source

Other biomes Ashlands

Main source Wood Gate · Howling Cavern (Mountain)

Sites Charred ruins, Charred tower ruins, Putrid Hole

Product Smelter

Swamp

IDIron

Into the plan

Iron Nails

Materials

Weight 0.5, Stack 100

Source

Forge

Swamp
Crafting

Requires Forge at level 1, under a roof.

Total cost 1 Iron

IDIronNails

Into the plan

Artisan Table

Building pieces

Source

Mountain
Crafting

Crafted without a workbench.

Total cost 10 Wood 2 Dragon Tear

IDpiece_artisanstation

Into the plan

Spinning Wheel

Building pieces

Source

Swamp
Crafting

Requires Artisan Table at level 1.

Total cost 20 Finewood 10 Iron Nails 5 Leather Scraps

IDpiece_spinningwheel

Into the plan

Flax

Materials

Weight 0.2, Stack 100

Source

Other biomes Deep North

Main source Flax grown from Flax (Chest · Plains), Fuling village, Plant, Plant · Fuling village cultivated, ready to harvest

Sites Mörkhalla, Northern village

Grown in Plains

Used as Clothing

Plains

IDFlax