VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Stonecutter

Building pieces

Source

Swamp
Crafting

Requires Workbench at level 1.

Total cost 10 Wood 2 Iron 4 Stone

IDpiece_stonecutter

Take out of the plan

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Smelter

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDsmelter

Into the plan

Scrap Iron

Materials

Weight 10, Stack 30

Source

Other biomes Plains, Mistlands, Deep North

Dropped by Oozer

Main source Muddy Scrap Pile in the ground, with the Wishbone, Muddy Scrap Pile · Sunken Crypts, Sunken Crypts

Sites Sealed Tower, Infested Mine, Mörkhalla, Winding Tunnels

Swamp

IDIronScrap

Iron

Materials

Weight 12, Stack 30

Source

Other biomes Ashlands

Main source Wood Gate · Howling Cavern (Mountain)

Sites Charred ruins, Charred tower ruins, Putrid Hole

Product Smelter

Swamp

IDIron

Into the plan

Stone

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North, Ocean

Main source Boulder, Ground

Sites Charred Fortress, Memorial Place, Northern village, Petrified Frost Troll, Ship setting, Winding Tunnels

Meadows

IDStone

Wood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Beech, Birch, Ground as branches, Oak

Sites Charred tower ruins

Meadows

IDWood