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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

WorkbenchLevel 2 Chopping Block

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Abyssal Harpoon

Source Mistlands

Product Workbench

Stats

Pierce 10

Durability 50

Block power 21

Knockback 20

Stack 1

Weight 1,5

ID SpearChitin

Crafting

Requires Workbench at level 2, under a roof.

Total cost 8 Finewood 30 Chitin 3 Leather Scraps

Take out of the plan

Flint

Source Meadows

Other biomes Black Forest, Plains

Main source Ground, Chest, Abandoned house near the shore

Sites Ruins, Outpost, Fuling village

Stats

Stack 30

Weight 2

ID Flint

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood

Chitin

Source Mistlands

Other biomes Ocean

Dropped by Seeker

Stats

Stack 50

Weight 2

ID Chitin

Finewood

Source Meadows

Other biomes Black Forest, Mountain, Plains, Mistlands, Ashlands

Main source Birch, Oak

Sites Shipwreck, Outpost, Howling Cavern, Infested Citadel, Dvergr excavation site, Dvergr harbour, Dvergr guard tower, Charred tower ruins

Stats

Stack 50

Weight 2

ID FineWood

Leather Scraps

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains

Dropped by Boar

Sites Ruins, Outpost, Troll Cave, Frost Caves, Fuling village

Stats

Stack 50

Weight 0,5

ID LeatherScraps