VALHEIM 1.0
Deep North
Data as of 1.0.16 · 29.09.2026
Loading overview
Seed: agGn
Included
Valheim seed agGn
Spawn at x 65, z -1
The nearest altar of every boss, from spawn
Eikthyr – 300 m north-west
The Elder – 2,010 m south-west
Bonemass – 2,240 m north-east
Moder – 2,570 m south-east
Yagluth – 4,260 m east
The Queen – 6,740 m south-west
Fader – 9,010 m south-west
Kall Fimbulbringer – 9,550 m north-east
The traders, from spawn
Haldor – 1,880 m south-east
Hildir – 3,090 m south-east
The Bog Witch – 3,310 m north
The share of every biome
- 28%
- Ocean
- 19%
- Mistlands
- 15%
- Plains
- 13%
- Black Forest
- 10%
- Ashlands
- 7%
- Deep North
- 4%
- Meadows
- 4%
- Mountain
- 2%
- Swamp
How the map comes about
From the seed the site computes the world by the same rules as the game: heights, biomes, coasts and rivers, then the places of bosses, traders, dungeons, ores and berries – straight from the game. Every world is computed once and then kept.
What the map shows
The biomes in their colours, heights and water, and through the map options every kind of place on its own: bosses and traders, dungeons and settlements, treasures, ores, berries and animals. The pointer shows the biome and the height of the spot beneath it.
Frequent questions
Where do I find the seed of my world?
In the game, where you choose a world: the seed is shown under its name. Enter it in the field above the map, and the map shows the world.
How far are the altars from spawn?
The list above names the nearest altar of every boss with its distance and direction from spawn, as the crow flies and rounded to ten metres. The way is longer: it crosses water and mountains, and the map shows them.
Why does my world look different in some places?
The map shows the world as the current version of the game creates it. A world created or explored in an older version may differ from it.
How do I share a world?
Every world has an address of its own. The share button above the map passes it on with the view and the options chosen.