VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Deer Hide Cape

Armour

1234 Armour

Durability 400450500550, Weight 4

Source

Workbench

Meadows
Crafting

Requires Workbench at level 2, under a roof.

Requires Deer Hide Cape at level 1 and Workbench at level 3, under a roof.

Requires Deer Hide Cape at level 2 and Workbench at level 4, under a roof.

Requires Deer Hide Cape at level 3 and Workbench at level 5, under a roof.

Total cost 481632 Deer Hide 5102040 Bone Fragments

Upgrade to level 2Upgrade to level 3Upgrade to level 4 4816 Deer Hide 51020 Bone Fragments

Beyond level 4: at the Forge of Potential, 1 Wooden Protection Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials

IDCapeDeerHide

Take out of the plan

Bone Fragments

Materials

Weight 0.5, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Ashlands, Deep North

Dropped by Skeleton · Dolmen

Main source Ruins, Ship setting, Viking graveyard

Sites Burial Chambers, Fuling village, Sealed Tower, Stone tower, Tar pit, Nest, Putrid Hole

Meadows

IDBoneFragments

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Deer Hide

Materials

Weight 1, Stack 50

Source

Other biomes Black Forest, Plains

Dropped by Deer

Sites Outpost, Fuling village, Sealed Tower, Stone tower

Meadows

IDDeerHide

Chopping Block

Building pieces

Source

Meadows
Crafting

Requires Workbench at level 1.

Total cost 10 Wood 10 Flint

IDpiece_workbench_ext1

Into the plan