VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Shield of Roots

Blocking

485460 Block armour 404550 Block force

Tier listsDefender B A S S

−10 %Attack stamina usage

Defence

×1.5Parry bonus5Parry adrenaline
1Block adrenaline

Durability 200250300, Weight 4

Source

Workbench

Swamp
Crafting

Requires Workbench at level 2, under a roof.

Requires Shield of Roots at level 1 and Workbench at level 3, under a roof.

Requires Shield of Roots at level 2 and Workbench at level 4, under a roof.

Total cost 101525 Finewood 137 Writhan Roots

Upgrade to level 2Upgrade to level 3 510 Finewood 24 Writhan Roots

Beyond level 3: at the Forge of Potential, 1 Iron Protection Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials

IDShieldRoots

Take out of the plan

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Chopping Block

Building pieces

Source

Meadows
Crafting

Requires Workbench at level 1.

Total cost 10 Wood 10 Flint

IDpiece_workbench_ext1

Into the plan

Finewood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Oak

Sites Outpost, Shipwreck, Howling Cavern, Dvergr excavation site, Dvergr guard tower, Dvergr harbour, Infested Citadel, Charred tower ruins, Lumber Camp, Northern village, Winding Tunnels

Meadows

IDFineWood

Writhan Roots

Materials

Weight 0.5, Stack 50

Source

Writhan

Swamp

IDWrithanRoots