VALHEIM 1.0
Deep North
Data as of 1.0.7 · 09.09.2026
Building plan
Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.
The result
The bill
Every raw material, intermediate steps resolved. Stations are not counted — you build those once.
Key
Source Swamp
Product Workbench
Stats
Versions
Armour 8101214
Durability 80090010001100
Stack 1
Weight 10
ID ArmorRootChest
Crafting
Requires Workbench at level 2, under a roof.
Requires Root Harnesk at level 1 and Workbench at level 3, under a roof.
Requires Root Harnesk at level 2 and Workbench at level 4, under a roof.
Requires Root Harnesk at level 3 and Workbench at level 5, under a roof.
Total cost
10121622 Root
10152540 Ancient Bark
2222 Deer Hide
Upgrade to level 2Upgrade to level 3Upgrade to level 4
246 Root
51015 Ancient Bark
Source Meadows
Other biomes Black Forest, Plains
Main source Ground, Chest, Abandoned house near the shore
Sites Ruins, Outpost, Fuling village
Stats
Stack 30
Weight 2
ID Flint
Source Meadows
Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North
Main source Birch, Ground, Beech, Oak
Sites Charred tower ruins
Stats
Stack 50
Weight 2
ID Wood
Source Swamp
Other biomes Plains
Main source Swamp tree, Chest, Sunken Crypts, Ancient Tree
Sites Fuling village
Stats
Stack 50
Weight 2
ID ElderBark
Source Meadows
Other biomes Black Forest, Plains
Dropped by Deer
Sites Outpost, Stone tower, Sealed Tower, Fuling village
Stats
Stack 50
Weight 1
ID DeerHide
Source Swamp
Dropped by Abomination
Stats
Stack 50
Weight 0,3
ID Root