Building planner
Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.
The result
The bill
Every raw material, intermediate steps resolved. Stations are not counted — you build those once.
Key
Armour
8101214 Armour
Durability 1000120014001600, Weight 10, Movement speed −5 %
Source
Forge
Crafting
Requires Forge at level 1, under a roof.
Requires Bronze Plate Tunic at level 1 and Forge at level 2, under a roof.
Requires Bronze Plate Tunic at level 2 and Forge at level 3, under a roof.
Requires Bronze Plate Tunic at level 3 and Forge at level 4, under a roof.
Total cost
581426 Bronze
2222 Deer Hide
Upgrade to level 2Upgrade to level 3Upgrade to level 4
3612 Bronze
Beyond level 4: at the Forge of Potential, 1 Bronze Protection Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials
IDArmorBronzeChest
Building pieces
Source
Crafting
Crafted without a workbench.
Total cost
10 Wood
IDpiece_workbench
Materials
Weight 2, Stack 50
Source
Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North
Main source Beech, Birch, Ground as branches, Oak
Sites Charred tower ruins
IDWood
Building pieces
Source
Crafting
Requires Workbench at level 1.
Total cost
20 Stone
5 Surtling Core
IDcharcoal_kiln
Materials
Weight 2, Stack 50
Source
Other biomes Swamp, Mountain, Ashlands, Deep North
Main source Barrel · Ruins, Object · Outpost
Sites Frost Caves, Howling Cavern, Mörkhalla, Winding Tunnels
Product Charcoal Kiln, Cooking Station
IDCoal
Materials
Weight 1, Stack 50
Source
Other biomes Black Forest, Plains
Dropped by Deer
Sites Outpost, Fuling village, Sealed Tower, Stone tower
IDDeerHide
Building pieces
Source
Crafting
Requires Workbench at level 1.
Total cost
4 Stone
4 Coal
10 Wood
6 Copper
IDforge
Materials
Weight 12, Stack 30
Source
Other biomes Mountain, Ashlands
Main source Mörkhalla (Deep North)
Sites Frost Caves, Howling Cavern, Charred ruins, Charred tower ruins, Putrid Hole
Product Forge, Smelter
Crafting
Requires Forge at level 1, under a roof.
Total cost
2 Copper
1 Tin
IDBronze
Materials
Weight 10, Stack 30
Source
Copper Deposit not in piles, Vein
IDCopperOre
Building pieces
Source
Crafting
Requires Workbench at level 1.
Total cost
20 Stone
5 Surtling Core
IDsmelter
Materials
Weight 12, Stack 30
Source
Main source Mörkhalla (Deep North)
Product Smelter
IDCopper
Materials
Weight 8, Stack 30
Source
Other biomes Deep North
Main source Ground near the shore, Tin Deposit near the shore, Vein
Sites Winding Tunnels
IDTinOre
Materials
Weight 8, Stack 30
Source
Main source Mörkhalla (Deep North)
Product Smelter
IDTin