VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Wood Tower Shield

Blocking

101622 Block armour 100105110 Block force

Tier listsDefender D D C C

Defence

2Block adrenaline

Durability 200250300, Weight 4, Movement speed −10 %

Source

Workbench

Meadows
Crafting

Requires Workbench at level 1, under a roof.

Requires Wood Tower Shield at level 1 and Workbench at level 2, under a roof.

Requires Wood Tower Shield at level 2 and Workbench at level 3, under a roof.

Total cost 101525 Wood 6915 Leather Scraps

Upgrade to level 2Upgrade to level 3 510 Wood 36 Leather Scraps

Beyond level 3: at the Forge of Potential, 1 Wooden Protection Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials

IDShieldWoodTower

Take out of the plan

Leather Scraps

Materials

Weight 0.5, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains

Dropped by Boar

Sites Outpost, Ruins, Troll Cave, Frost Caves, Fuling village

Meadows

IDLeatherScraps

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Wood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Beech, Birch, Ground as branches, Oak

Sites Charred tower ruins

Meadows

IDWood