VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Iron Sledge

Clubs

55616773 Blunt 25283133 DPS

Tier listsDefender C Warrior D Berserker D

Primary attack (6 m)

20Stamina200Knockback
2Adrenaline×2Backstab

Defence

28Block armour×2Parry bonus5Parry adrenaline
50607080Block force2Block adrenaline

Durability 100150200250, Weight 4, Movement speed −15 %

Source

Forge

Swamp
Crafting

Requires Forge at level 2, under a roof.

Requires Iron Sledge at level 1 and Forge at level 3, under a roof.

Requires Iron Sledge at level 2 and Forge at level 4, under a roof.

Requires Iron Sledge at level 3 and Forge at level 5, under a roof.

Total cost 10121624 Ancient Bark 304575135 Iron 461018 Ymir Flesh 1111 Draugr Elite Trophy

Upgrade to level 2Upgrade to level 3Upgrade to level 4 248 Ancient Bark 153060 Iron 248 Ymir Flesh

Beyond level 4: at the Forge of Potential, 1 Iron Battle Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials

IDSledgeIron

Take out of the plan

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Wood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Beech, Birch, Ground as branches, Oak

Sites Charred tower ruins

Meadows

IDWood

Charcoal Kiln

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDcharcoal_kiln

Into the plan

Coal

Materials

Weight 2, Stack 50

Source

Other biomes Swamp, Mountain, Ashlands, Deep North

Main source Barrel · Ruins, Object · Outpost

Sites Frost Caves, Howling Cavern, Mörkhalla, Winding Tunnels

Product Charcoal Kiln, Cooking Station

Black Forest

IDCoal

Into the plan

Copper Ore

Materials

Weight 10, Stack 30

Source

Copper Deposit not in piles, Vein

Black Forest

IDCopperOre

Smelter

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDsmelter

Into the plan

Copper

Materials

Weight 12, Stack 30

Source

Main source Mörkhalla (Deep North)

Product Smelter

Black Forest

IDCopper

Into the plan

Ancient Bark

Materials

Weight 2, Stack 50

Source

Other biomes Plains

Main source Ancient Tree, Chest, Sunken Crypts, Swamp tree

Sites Fuling village

Swamp

IDElderBark

Forge

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 4 Stone 4 Coal 10 Wood 6 Copper

IDforge

Into the plan

Draugr Elite Trophy

Materials

Weight 1, Stack 20

Source

Other biomes Deep North

Dropped by Draugr Elite

Sites Northern village

Swamp

IDTrophyDraugrElite

Forge Bellows

Building pieces

Source

Swamp
Crafting

Requires Workbench at level 1.

Total cost 5 Wood 5 Deer Hide 4 Chain

IDforge_ext1

Into the plan

Ymir Flesh

Materials

Weight 0.3, Stack 50

Source

Haldor

Black Forest

IDYmirRemains

Scrap Iron

Materials

Weight 10, Stack 30

Source

Other biomes Plains, Mistlands, Deep North

Dropped by Oozer

Main source Muddy Scrap Pile in the ground, with the Wishbone, Muddy Scrap Pile · Sunken Crypts, Sunken Crypts

Sites Sealed Tower, Infested Mine, Mörkhalla, Winding Tunnels

Swamp

IDIronScrap

Iron

Materials

Weight 12, Stack 30

Source

Other biomes Ashlands

Main source Wood Gate · Howling Cavern (Mountain)

Sites Charred ruins, Charred tower ruins, Putrid Hole

Product Smelter

Swamp

IDIron

Into the plan