VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Forge Bellows

Building pieces

Source

Swamp
Crafting

Requires Workbench at level 1.

Total cost 5 Wood 5 Deer Hide 4 Chain

IDforge_ext1

Take out of the plan

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Chain

Materials

Weight 2, Stack 50

Source

Other biomes Plains, Mistlands, Deep North

Dropped by Ghost, Wraith

Main source Chest, Sunken Crypts

Sites Sealed Tower, Dvergr excavation site, Dvergr harbour, Mörkhalla

Swamp

IDChain

Deer Hide

Materials

Weight 1, Stack 50

Source

Other biomes Black Forest, Plains

Dropped by Deer

Sites Outpost, Fuling village, Sealed Tower, Stone tower

Meadows

IDDeerHide

Wood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Beech, Birch, Ground as branches, Oak

Sites Charred tower ruins

Meadows

IDWood