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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

WorkbenchLevel 3 Chopping Block Tanning Rack

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Obsidian Arrow

Source Mountain

Main source Stone circle (Plains)

Product Workbench

Stats

Pierce 52

Stack 100

Weight 0,1

ID ArrowObsidian

Crafting

Requires Workbench at level 3, under a roof.

Total cost 8 Wood 4 Obsidian 2 Feathers

Take out of the plan

Flint

Source Meadows

Other biomes Black Forest, Plains

Main source Ground, Chest, Abandoned house near the shore

Sites Ruins, Outpost, Fuling village

Stats

Stack 30

Weight 2

ID Flint

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood

Deer Hide

Source Meadows

Other biomes Black Forest, Plains

Dropped by Deer

Sites Outpost, Stone tower, Sealed Tower, Fuling village

Stats

Stack 50

Weight 1

ID DeerHide

Leather Scraps

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains

Dropped by Boar

Sites Ruins, Outpost, Troll Cave, Frost Caves, Fuling village

Stats

Stack 50

Weight 0,5

ID LeatherScraps

Feathers

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Dropped by Seagull

Main source Abandoned house, Birds' Nest

Sites Outpost, Burial Chambers

Stats

Stack 50

Weight 0,1

ID Feathers

Obsidian

Source Mountain

Main source Ground, Rock, Frost Caves

Stats

Stack 50

Weight 2

ID Obsidian