VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Draugr Fang

Bows

47505356 Pierce 5101520 Poison

Tier listsMarksman A A S S

Primary attack

10Draw stamina×3Backstab
0.5Adrenaline

Defence

3Block armour5Parry adrenaline
×1.5Parry bonus

Durability 100150200250, Weight 1.5, Movement speed −5 %

Source

Forge

Mountain
Crafting

Requires Forge at level 2, under a roof.

Requires Draugr Fang at level 1 and Forge at level 3, under a roof.

Requires Draugr Fang at level 2 and Forge at level 4, under a roof.

Requires Draugr Fang at level 3 and Forge at level 5, under a roof.

Total cost 10152545 Ancient Bark 20305090 Silver 24816 Deer Hide 10121624 Guck

Upgrade to level 2Upgrade to level 3Upgrade to level 4 51020 Ancient Bark 102040 Silver 248 Deer Hide 248 Guck

Beyond level 4: at the Forge of Potential, 1 Iron Battle Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials

IDBowDraugrFang

Take out of the plan

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Wood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Beech, Birch, Ground as branches, Oak

Sites Charred tower ruins

Meadows

IDWood

Charcoal Kiln

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDcharcoal_kiln

Into the plan

Coal

Materials

Weight 2, Stack 50

Source

Other biomes Swamp, Mountain, Ashlands, Deep North

Main source Barrel · Ruins, Object · Outpost

Sites Frost Caves, Howling Cavern, Mörkhalla, Winding Tunnels

Product Charcoal Kiln, Cooking Station

Black Forest

IDCoal

Into the plan

Copper Ore

Materials

Weight 10, Stack 30

Source

Copper Deposit not in piles, Vein

Black Forest

IDCopperOre

Smelter

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDsmelter

Into the plan

Copper

Materials

Weight 12, Stack 30

Source

Main source Mörkhalla (Deep North)

Product Smelter

Black Forest

IDCopper

Into the plan

Forge

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 4 Stone 4 Coal 10 Wood 6 Copper

IDforge

Into the plan

Forge Bellows

Building pieces

Source

Swamp
Crafting

Requires Workbench at level 1.

Total cost 5 Wood 5 Deer Hide 4 Chain

IDforge_ext1

Into the plan

Silver Ore

Materials

Weight 14, Stack 30

Source

Silver Vein found with the Wishbone

Mountain

IDSilverOre

Silver

Materials

Weight 14, Stack 30

Source

Other biomes Ashlands

Main source Clay pot · Charred ruins (Ashlands)

Sites Charred tower ruins, Putrid Hole

Product Smelter

Mountain

IDSilver

Into the plan

Ancient Bark

Materials

Weight 2, Stack 50

Source

Other biomes Plains

Main source Ancient Tree, Chest, Sunken Crypts, Swamp tree

Sites Fuling village

Swamp

IDElderBark

Deer Hide

Materials

Weight 1, Stack 50

Source

Other biomes Black Forest, Plains

Dropped by Deer

Sites Outpost, Fuling village, Sealed Tower, Stone tower

Meadows

IDDeerHide

Guck

Materials

Weight 0.5, Stack 50

Source

Dropped by Abomination

Main source Tree sack

Swamp

IDGuck