VALHEIM 1.0

Deep North

Data as of 1.0.20 · 15.10.2026

Building planner

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: biome of the source
Black Metal Sword

Swords

95101107113 Slash 145154163173 DPS

Tier listsWarrior A A S S Berserker A A S S

Primary attack (2.4 m)

14Stamina40Knockback
1Adrenaline×3Backstab

Secondary attack (2.7 m)

28Stamina×3Damage
3Adrenaline

Defence

39Block armour×2Parry bonus5Parry adrenaline
20253035Block force2Block adrenaline

Durability 200250300350, Weight 0.8, Movement speed −5 %

Source

Forge

Plains
Crafting

Requires Forge at level 4, under a roof.

Requires Black Metal Sword at level 1 and Forge at level 5, under a roof.

Requires Black Metal Sword at level 2 and Forge at level 6, under a roof.

Requires Black Metal Sword at level 3 and Forge at level 7, under a roof.

Total cost 2222 Finewood 20305090 Black Metal 5102040 Linen Thread

Upgrade to level 2Upgrade to level 3Upgrade to level 4 102040 Black Metal 51020 Linen Thread

Beyond level 4: at the Forge of Potential, 1 Black Metal Battle Idol per attempt - 65 % succeed, 35 % destroy the piece and return 35 % of its materials

IDSwordBlackmetal

Take out of the plan

Workbench

Building pieces

Source

Meadows
Crafting

Crafted without a workbench.

Total cost 10 Wood

IDpiece_workbench

Into the plan

Wood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Beech, Birch, Ground as branches, Oak

Sites Charred tower ruins

Meadows

IDWood

Charcoal Kiln

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDcharcoal_kiln

Into the plan

Coal

Materials

Weight 2, Stack 50

Source

Other biomes Swamp, Mountain, Ashlands, Deep North

Main source Barrel · Ruins, Object · Outpost

Sites Frost Caves, Howling Cavern, Mörkhalla, Winding Tunnels

Product Charcoal Kiln, Cooking Station

Black Forest

IDCoal

Into the plan

Copper Ore

Materials

Weight 10, Stack 30

Source

Copper Deposit not in piles, Vein

Black Forest

IDCopperOre

Smelter

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 20 Stone 5 Surtling Core

IDsmelter

Into the plan

Copper

Materials

Weight 12, Stack 30

Source

Main source Mörkhalla (Deep North)

Product Smelter

Black Forest

IDCopper

Into the plan

Tin Ore

Materials

Weight 8, Stack 30

Source

Other biomes Deep North

Main source Ground near the shore, Tin Deposit near the shore, Vein

Sites Winding Tunnels

Black Forest

IDTinOre

Tin

Materials

Weight 8, Stack 30

Source

Main source Mörkhalla (Deep North)

Product Smelter

Black Forest

IDTin

Into the plan

Forge

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 4 Stone 4 Coal 10 Wood 6 Copper

IDforge

Into the plan

Forge Bellows

Building pieces

Source

Swamp
Crafting

Requires Workbench at level 1.

Total cost 5 Wood 5 Deer Hide 4 Chain

IDforge_ext1

Into the plan

Bronze

Materials

Weight 12, Stack 30

Source

Other biomes Mountain, Ashlands

Main source Mörkhalla (Deep North)

Sites Frost Caves, Howling Cavern, Charred ruins, Charred tower ruins, Putrid Hole

Product Forge, Smelter

Black Forest
Crafting

Requires Forge at level 1, under a roof.

Total cost 2 Copper 1 Tin

IDBronze

Into the plan

Anvils

Building pieces

Source

Black Forest
Crafting

Requires Workbench at level 1.

Total cost 5 Wood 2 Bronze

IDforge_ext2

Into the plan

Iron Nails

Materials

Weight 0.5, Stack 100

Source

Forge

Swamp
Crafting

Requires Forge at level 1, under a roof.

Total cost 1 Iron

IDIronNails

Into the plan

Grinding Wheel

Building pieces

Source

Swamp
Crafting

Requires Workbench at level 1.

Total cost 25 Wood 1 Sharpening Stone

IDforge_ext3

Into the plan

Stone

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North, Ocean

Main source Boulder, Ground

Sites Charred Fortress, Memorial Place, Northern village, Petrified Frost Troll, Ship setting, Winding Tunnels

Meadows

IDStone

Stonecutter

Building pieces

Source

Swamp
Crafting

Requires Workbench at level 1.

Total cost 10 Wood 2 Iron 4 Stone

IDpiece_stonecutter

Into the plan

Sharpening Stone

Materials

Weight 6, Stack 20

Source

Other biomes Plains

Main source Ruins (Plains)

Sites Fuling village, Sealed Tower, Stone ruins, Stone tower

Product Stonecutter

Swamp
Crafting

Requires Stonecutter at level 1, under a roof.

Total cost 5 Stone

IDSharpeningStone

Into the plan

Scrap Iron

Materials

Weight 10, Stack 30

Source

Other biomes Plains, Mistlands, Deep North

Dropped by Oozer

Main source Muddy Scrap Pile in the ground, with the Wishbone, Muddy Scrap Pile · Sunken Crypts, Sunken Crypts

Sites Sealed Tower, Infested Mine, Mörkhalla, Winding Tunnels

Swamp

IDIronScrap

Iron

Materials

Weight 12, Stack 30

Source

Other biomes Ashlands

Main source Wood Gate · Howling Cavern (Mountain)

Sites Charred ruins, Charred tower ruins, Putrid Hole

Product Smelter

Swamp

IDIron

Into the plan

Artisan Table

Building pieces

Source

Mountain
Crafting

Crafted without a workbench.

Total cost 10 Wood 2 Dragon Tear

IDpiece_artisanstation

Into the plan

Blast Furnace

Building pieces

Source

Swamp
Crafting

Requires Artisan Table at level 1.

Total cost 20 Stone 5 Surtling Core 10 Iron 20 Finewood

IDblastfurnace

Into the plan

Spinning Wheel

Building pieces

Source

Swamp
Crafting

Requires Artisan Table at level 1.

Total cost 20 Finewood 10 Iron Nails 5 Leather Scraps

IDpiece_spinningwheel

Into the plan

Black Metal Scrap

Materials

Weight 10, Stack 30

Source

Dropped by Fuling, Fuling Berserker

Main source Fuling village

Plains

IDBlackMetalScrap

Black Metal

Materials

Weight 12, Stack 30

Source

Blast Furnace

Plains

IDBlackMetal

Into the plan

Flax

Materials

Weight 0.2, Stack 100

Source

Other biomes Deep North

Main source Flax grown from Flax (Chest · Plains), Fuling village, Plant, Plant · Fuling village cultivated, ready to harvest

Sites Mörkhalla, Northern village

Grown in Plains

Used as Clothing

Plains

IDFlax

Linen Thread

Materials

Weight 2, Stack 50

Source

Spinning Wheel

Plains

IDLinenThread

Into the plan

Finewood

Materials

Weight 2, Stack 50

Source

Other biomes Black Forest, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Oak

Sites Outpost, Shipwreck, Howling Cavern, Dvergr excavation site, Dvergr guard tower, Dvergr harbour, Infested Citadel, Charred tower ruins, Lumber Camp, Northern village, Winding Tunnels

Meadows

IDFineWood