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VALHEIM 1.0

Deep North

Data as of 1.0.7 · 09.09.2026

Building plan

Put items in with »Into the plan«: the tree shows what to gather and build for them, from the meadows down to the goal.

Workbench

The result

The bill

Every raw material, intermediate steps resolved. Stations are not counted — you build those once.

Key

Goal Needed Station Extension The path: a product becomes an ingredient, a station a building site Ingredient and product Circle colour: region of the source
Crude Bow

Source Meadows

Product Workbench

Stats

Versions

Pierce 22252831

Durability 50100150200

Stack 1

Weight 1,5

ID Bow

Crafting

Requires Workbench at level 1, under a roof.

Requires Crude Bow at level 1 and Workbench at level 2, under a roof.

Requires Crude Bow at level 2 and Workbench at level 3, under a roof.

Requires Crude Bow at level 3 and Workbench at level 4, under a roof.

Total cost 10152540 Wood 8122032 Leather Scraps 136 Deer Hide

Upgrade to level 2Upgrade to level 3Upgrade to level 4 51015 Wood 4812 Leather Scraps 123 Deer Hide

Take out of the plan

Deer Hide

Source Meadows

Other biomes Black Forest, Plains

Dropped by Deer

Sites Outpost, Stone tower, Sealed Tower, Fuling village

Stats

Stack 50

Weight 1

ID DeerHide

Leather Scraps

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains

Dropped by Boar

Sites Ruins, Outpost, Troll Cave, Frost Caves, Fuling village

Stats

Stack 50

Weight 0,5

ID LeatherScraps

Wood

Source Meadows

Other biomes Black Forest, Swamp, Mountain, Plains, Mistlands, Ashlands, Deep North

Main source Birch, Ground, Beech, Oak

Sites Charred tower ruins

Stats

Stack 50

Weight 2

ID Wood